Hangar-Manager “HangMan” [1.17.0.1]

Hangar-Manager "HangMan"

With this modification you can handle all installed hangars by selecting them in the main mod-window.

In addition, it is possible to create own hangars while in battle by pressing a key-combination, see settings-window. Some hangars created this way are included in der default-config (downloaded on first run).

Different selection-modes allow it to change the way a hangar is loaded on entering lobby:

– normal : just loads the selected hangar
– random : displays random hangar
– nation : loads hangar depending on vehicle’s nation (may change on vehicle-change, see config-file HangMan.json in /mods/configs/HangMan for further details)
– last-battle : remembers latest known position and map from last battle

New in 2.24: You may also change vehicle-position and save this as a new hangar (left ALT + F12 in hangar, or whatever is set in settings-window) This is still in development.

Installation

Copy .wotmod-file from downloaded RAR-archive to latest mods-folder, currently C:\Games\World_of_Tanks\mods\1.3.0.0

If no config-folder is found on first run, a new one will be downloaded and installed. Location is …\mods\configs\HangMan
Users of earlier versions are advised to delete/move their configs as there are slight changes.

Credits:

goofy67

5/5 - (1 vote)

Download mod

File Description File size
zip HangMan_2.61 1.17.0.1
416 KB
zip HangMan_2.60 1.16.1.0
424 KB
zip HangMan_2.59 1.16.0.0
416 KB
zip HangMan_2.56 1.12.1.0
416 KB
zip HangMan_2.52 1.10.1.1
426 KB
zip HangMan_2.45 1.7.0.2
328 KB
zip HangMan_2.35 1.6.0.0
256 KB
zip HangMan_2.31 1.5
305 KB
rar HangMan_2.29.2 249 KB
rar HangMan_2.29 256 KB

4 Comments on “Hangar-Manager “HangMan” [1.17.0.1]”

  1. это безобразие не где не работает в варфеминге не работает не в лесте

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