<audio_mods.xml>

	<!-- Load Banks -->
    <loadBanks>
		<bank>
            <name>Guns.bnk</name>

			<!-- Between 0 and 100. 50 if not specified -->
			<!-- Banks with lower priority will be unloaded first in case of WWise memory poll exhaustion -->
			<priority>50</priority> 
        </bank>

        <bank>
            <name>bank_2.bnk</name>
        </bank>
	</loadBanks>


	<!-- Event -->
	<events>
		<event>
			<name>wpn_huge_NPC</name>
			<mod>atk_huge_NPC</mod>
		</event>
		<event>
			<name>wpn_huge_PC</name>
			<mod>atk_huge_PC</mod>
		</event>
		<event>
			<name>wpn_large_NPC</name>
			<mod>atk_large_NPC</mod>
		</event>
		<event>
			<name>wpn_large_PC</name>
			<mod>atk_large_PC</mod>
		</event>
		<event>
			<name>wpn_meduim_PC</name>
			<mod>atk_meduim_PC</mod>
		</event>
		<event>
			<name>wpn_meduim_NPC</name>
			<mod>atk_meduim_NPC</mod>
		</event>
		<event>
			<name>wpn_main_PC</name>
			<mod>atk_main_PC</mod>
		</event>
		<event>
			<name>wpn_main_NPC</name>
			<mod>atk_main_NPC</mod>
		</event>
		<event>
			<name>wpn_large_extra_PC</name>
			<mod>atk_large_extra_PC</mod>
		</event>
		<event>
			<name>wpn_large_extra_NPC</name>
			<mod>atk_large_extra_NPC</mod>
		</event>
		<event>
			<name>wpn_main_extra_PC</name>
			<mod>atk_main_extra_PC</mod>
		</event>
		<event>
			<name>wpn_main_extra_NPC</name>
			<mod>atk_main_extra_NPC</mod>
		</event>
		<event>
			<name>wpn_small_NPC</name>
			<mod>atk_small_NPC</mod>
		</event>
		<event>
			<name>wpn_small_PC</name>
			<mod>atk_small_PC</mod>
		</event>
		<event>
			<name>wpn_automatic_PC</name>
			<mod>atk_automatic_PC</mod>
		</event>
		<event>
			<name>wpn_automatic_NPC</name>
			<mod>atk_automatic_NPC</mod>
		</event>
		<event>
			<name>gun_rld_115_152mm</name>
			<mod>atk_gun_rld_115_152mm</mod>
		</event>
		<event>
			<name>gun_rld_85_107mm</name>
			<mod>atk_gun_rld_85_107mm</mod>
		</event>
		<event>
			<name>gun_rld_50_75mm</name>
			<mod>atk_gun_rld_50_75mm</mod>
		</event>
		<event>
			<name>gun_rld_12_25mm</name>
			<mod>atk_gun_rld_12_25mm</mod>
		</event>
		<event>
			<name>gun_rld_85_107mm</name>
			<mod>atk_gun_rld_85_107mm</mod>
		</event>
		<event>
			<name>gun_rld_20_45mm</name>
			<mod>atk_gun_rld_20_45mm</mod>
		</event>
		<event>
			<name>gun_rld_155_170mm</name>
			<mod>atk_gun_rld_155_170mm</mod>
		</event>
		<event>
			<name>gun_rld_autoloader_full_complete</name>
			<mod>atk_gun_rld_autoloader_full_complete</mod>
		</event>
		<event>
			<name>gun_rld_automat_reloading_long_oneshell_last</name>
			<mod>atk_gun_rld_automat_reloading_long_oneshell_last</mod>
		</event>
	</events>


	<!-- Switches -->
	<switches>
		<switch>
			<name>SW1</name>
			<mod>SW1_mod</mod>
			<states>
				<state>
					<name>ST1</name>
					<mod>ST1_mod</mod>
				</state>
				<state>
					<name>ST2</name>
					<mod>ST2_mod</mod>
				</state>
				<state>
					<name>ST3</name>
					<mod>ST3_mod</mod>
				</state>
			</states>
		</switch>
	</switches>


	<!-- RTPCs -->
	<RTPCs>
		<RTPC>
			<name>RTPC_ext_speed_abs</name>
			<mod>RTPC_ext_speed_abs_mod</mod>
		</RTPC>
		<RTPC>
			<name>RTPC_2</name>
			<mod>RTPC_2_mod</mod>
		</RTPC>
	</RTPCs>


	<!-- States -->
	<states>
		<stateGroup>
			<name>STG1</name>
			<mod>STG1_mod</mod>
			<stateNames>
				<state>
					<name>ST1</name>
					<mod>ST1_mod</mod>
				</state>
				<state>
					<name>ST2</name>
					<mod>ST2_mod</mod>
				</state>
				<state>
					<name>ST3</name>
					<mod>ST3_mod</mod>
				</state>
			</stateNames>
		</stateGroup>
	</states>

</audio_mods.xml>
